Is luck always with you? Instead of taking risks in the arcades of Las Vegas, why not play war? War is a game of chance known throughout the world. Save yourself, save money and sit down with a friend or two to start the war.
Steps
Method 1 of 3: Prepare for War

Step 1. Know the objective of the game
The goal of the game is to win all the cards. Generally, war is played between two people, but you can have up to four players. The order of the cards from highest to lowest is A K Q J 10 9 8 7 6 5 4 3 2. The ace beats all the cards and they all beat the 2.

Step 2. Shuffle the cards
Use a common deck of 52 cards. Try to mix them up as much as possible, especially if it's a new deck.

Step 3. Deal the cards
Deal the cards successively between the players until they both have the same number of cards. Each must be 26 and none must see them.
If you have 3 or 4 players, follow the same rule. Deal the same number of cards to each player. If there are three players, each must have 17 cards; if there are four, each corresponds to 13 cards
Method 2 of 3: Play War

Step 1. Place the cards face down on the table
Players cannot see their cards or the opponent's cards. If you want you can put them away from you.

Step 2. Count to three and turn over a card
Players must count and turn over a card at the same time. You only need to turn over the top card of your deck.

Step 3. Compare the cards to see which is the largest
The player with the highest card wins the round and keeps both cards to add to his hand.

Step 4. Go into "war" when the cards turned over have the same number
For example, both turn over their cards and get a "6", that is the time to go to war. To do this, each player must place three more cards face down on the table and turn over a fourth as is done when they are not in "war". The player who draws the highest card will be the one who keeps the 10 cards of the round. If a player does not have enough cards to continue playing war, he must turn over his last card. This will be the card that will be used for war.
In the case of having 3 or 4 players, if two or more players tie with the highest card, each one must place one card face down. Everyone plays the next round as if they were not at war. The player with the highest card wins. If there is a tie between two or more players again, the war continues

Step 5. Play until one person wins all the cards in the deck
This may take a while, since it is a game of probabilities. But on a lazy day, it's perfect for keeping you busy.
Method 3 of 3: Variants of War

Step 1. Include the two jokers
Use them as the highest cards in the deck. These beat the other cards and will give a good hand to the player who has them.

Step 2. Play the Romanian style
"Război" is the Romanian version of war. In the “Război”, the number of cards that are turned face down in a “war” is determined by the number on the cards that started the “war”.
Example: if both players rolled a 6, each player must place 5 cards face down and turn over the sixth during the war. If both of their cards have a 10, then each player must turn down nine cards and turn over the tenth during the war

Step 3. Play half the deck for a shorter variant of warfare
Take two cards of each number like the two aces, two kings, two threes, etc., and separate them from the other half of the deck. Shuffle them and just use these 36 cards to play. That way, the game will get a lot faster.

Step 4. State special rules for the cards
For example, when starting the game, choose a card as a wild card.
Example: Indicates that the 2 of Hearts and the 3 of Diamonds are invincible cards. Even an ace can be beaten by the joker

Step 5. Play war with 52 cards
Make a row with 36 cards face down and arrange it in front of your opponent's 36 cards. Go through the row and start flipping them as your opponent does too. Collect the pairs of cards you win and repeat. Play until one player wins all the cards.